Preparing Archive
azure-eventhub-rust
Azure Event Hubs SDK for Rust. Use for sending and receiving events, streaming data ingestion.
Architectural Overview
"This module is grounded in ai engineering patterns and exposes 1 core capabilities across 1 execution phases."
Azure Event Hubs SDK for Rust
Client library for Azure Event Hubs — big data streaming platform and event ingestion service.
Installation
cargo add azure_messaging_eventhubs azure_identity
Environment Variables
EVENTHUBS_HOST=<namespace>.servicebus.windows.net
EVENTHUB_NAME=<eventhub-name>
Key Concepts
- Namespace — container for Event Hubs
- Event Hub — stream of events partitioned for parallel processing
- Partition — ordered sequence of events
- Producer — sends events to Event Hub
- Consumer — receives events from partitions
Producer Client
Create Producer
use azure_identity::DeveloperToolsCredential;
use azure_messaging_eventhubs::ProducerClient;
let credential = DeveloperToolsCredential::new(None)?;
let producer = ProducerClient::builder()
.open("<namespace>.servicebus.windows.net", "eventhub-name", credential.clone())
.await?;
Send Single Event
producer.send_event(vec![1, 2, 3, 4], None).await?;
Send Batch
let batch = producer.create_batch(None).await?;
batch.try_add_event_data(b"event 1".to_vec(), None)?;
batch.try_add_event_data(b"event 2".to_vec(), None)?;
producer.send_batch(batch, None).await?;
Consumer Client
Create Consumer
use azure_messaging_eventhubs::ConsumerClient;
let credential = DeveloperToolsCredential::new(None)?;
let consumer = ConsumerClient::builder()
.open("<namespace>.servicebus.windows.net", "eventhub-name", credential.clone())
.await?;
Receive Events
// Open receiver for specific partition
let receiver = consumer.open_partition_receiver("0", None).await?;
// Receive events
let events = receiver.receive_events(100, None).await?;
for event in events {
println!("Event data: {:?}", event.body());
}
Get Event Hub Properties
let properties = consumer.get_eventhub_properties(None).await?;
println!("Partitions: {:?}", properties.partition_ids);
Get Partition Properties
let partition_props = consumer.get_partition_properties("0", None).await?;
println!("Last sequence number: {}", partition_props.last_enqueued_sequence_number);
Best Practices
- Reuse clients — create once, send many events
- Use batches — more efficient than individual sends
- Check batch capacity —
try_add_event_datareturns false when full - Process partitions in parallel — each partition can be consumed independently
- Use consumer groups — isolate different consuming applications
- Handle checkpointing — use
azure_messaging_eventhubs_checkpointstore_blobfor distributed consumers
Checkpoint Store (Optional)
For distributed consumers with checkpointing:
cargo add azure_messaging_eventhubs_checkpointstore_blob
Reference Links
| Resource | Link |
|---|---|
| API Reference | https://docs.rs/azure_messaging_eventhubs |
| Source Code | https://github.com/Azure/azure-sdk-for-rust/tree/main/sdk/eventhubs/azure_messaging_eventhubs |
| crates.io | https://crates.io/crates/azure_messaging_eventhubs |
When to Use
This skill is applicable to execute the workflow or actions described in the overview.
Primary Stack
TypeScript
Tooling Surface
Guide only
Workspace Path
.agents/skills/azure-eventhub-rust
Operational Ecosystem
The complete hardware and software toolchain required.
Module Topology
Antigravity Core
Principal Engineering Agent
Recommended for this workflow
Adjacent modules that complement this skill surface
An error occurred. Please try again later.